MOVE EARLIER

CONNECT@STUDIOBLUP.COM

SIGNAL-LED CREATIVE COMPANY.
BUILT TO MOVE EARLIER.

CREATIVE COMPANY.
BUILT TO MOVE EARLIER.

PROFILE

BLUP IS AN INDEPENDENT CREATIVE STUDIO

We help brands move early with campaigns, ideas and experiences shaped by real signals.

Founded in London. Built on years of work with global brands and emerging names.

We partner at the moments that matter. Launching, entering new markets, repositioning for what’s next.

We work upstream.

Before the campaign.
Before the rollout.
Before the noise.
Before most brands even react.

We identify what’s shifting
then build direction that holds as it scales.

POWERED BY REAL SIGNALS
Our work is shaped by two layers:

1. EARLYROur cultural intelligence layer. Identifies what’s next and turns signals into clear creative direction.

2. BLUP CLUBOur network embedded in youth, creators and emerging scenes. Direct access to real audiences. Keeping us close to what’s actually moving.

FROM SIGNAL TO SCALE.

Strategy. Creative. Execution.
From global brands to emerging names. Across fashion,
music, sport, retail and entertainment.

FOUNDERS

DINES
Co-Founder & Creative Director

Co-Founder and Creative Director. Dines leads the creative vision at BLUP. A creative director, artist and culture-shaper, his work turns emerging signals into campaigns, ideas and experiences that connect in the real world. His point of view is built on years inside the scenes most brands are still trying to reach.

ALEX
Co-Founder & Operations Director

Alex leads operations, strategy and delivery. He turns ideas into outcomes, working with partners to ship work at pace and at scale. He runs the engine that lets the creative move fast.

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PUMA NITRO

UK OOH rollout

PERFORMANCE INNOVATION NEEDS TO LOOK AS FAST AS IT FEELS.

If the product moves different, the visual has to prove it before a single step is taken.

WHAT WE BUILT

A high-impact CGI campaign for the PUMA Nitro, building the sneaker entirely in 3D to craft a performance-led visual system engineered for large-scale OOH. Macro renders, motion sequences, and technical detailing turned product innovation into a powerful launch statement.

WHY IT MATTERED

Product innovation made visible — at the scale and speed the streets demand.

BLUP × IBIZA

Ibiza

THE MOST COMPETITIVE CULTURAL ENVIRONMENT IN THE WORLD DEMANDS MORE THAN GOOD DESIGN.

In Ibiza, visibility isn’t given. It’s earned through system, scale and consistency.

WHAT WE BUILT

Visual identities and campaign systems for Nic Fanciulli, Joseph Capriati, and SAINT — designed to break through one of the most competitive cultural environments in the world. Photography, motion, and digital content working as one system across screens, stages, and social.

WHY IT MATTERED

Designed to cut through at scale — in a world where every artist is competing for the same attention.

JD SPORTS X NIKE

UK retail + digital

ICONS DON’T GET UPDATED. THEY GET REINTRODUCED.

Heritage needs vision to stay relevant. Progress needs roots to feel real.

WHAT WE BUILT

A modern campaign system reimagining the Air Max 90, balancing heritage and progression with motion-led assets, bold colour and iconic design cues across retail and digital channels.

WHY IT MATTERED

An icon reintroduced for how audiences engage today — not a throwback, a re-entry.

COTY X KYLIE COSMETICS

UK (Boots)

BEAUTY RETAIL ISN’T A PAGE. IT’S A PLACE PEOPLE CHOOSE TO EXPLORE.

Behaviour drives decisions. Space shapes behaviour.

WHAT WE BUILT

A 3D AR-powered digital retail environment, tested with real audiences — transforming traditional e-commerce into an exploration-led beauty experience built around interaction and choice.

WHY IT MATTERED

Digital retail designed to behave like a space, not a page — giving customers a reason to stay, explore and convert.

EMI X AITCH

UK

ALBUM LAUNCHES DON’T BREAK THROUGH. THEY HAVE TO BE BUILT TO.

Visibility is engineered. Scale is designed from the start.

WHAT WE BUILT

A high-impact launch system for Aitch’s debut album, using bold 3D motion and digital-first assets to cut through across platforms and retail placements.

WHY IT MATTERED

Built for scale, speed and repeat visibility — a launch that didn’t stop at release.

GENESIS

European launch

LUXURY BRANDS DON’T ENTER MARKETS. THEY DEFINE THEM.

A new brand in a new market needs more than presence. It needs position.

WHAT WE BUILT

A high-impact launch system introducing Genesis to Europe, using cinematic CG, immersive screens, and modular environments to translate the brand’s luxury design language into a confident market entry.

WHY IT MATTERED

Digital and physical connected as one cohesive moment — built to land the brand, not just launch it.

MISSION 44

HOSPITALITY IS AN EXPERIENCE. EXPERIENCE IS THE MESSAGE.

A venue is just a room. Purpose makes it something people remember.

WHAT WE BUILT

A multi-room immersive journey blending narrative, technology and physical installation to transform a hospitality moment into an emotional experience.

WHY IT MATTERED

Purpose-led storytelling, built for live audiences. It reframed an event into a movement moment.

FRASER GROUP X NIKE AIR MAX

UK retail + digital rollout

THE DROP DOESN’T WAIT. THE LAUNCH HAS TO LAND FIRST.

Cultural relevance is built before the shelf, not after.

WHAT WE BUILT

A launch system designed for speed using macro 3D scans, ASMR sound, and digital-first visuals to match drop culture and scroll-first behaviour.

WHY IT MATTERED

Retail and digital activated as one moment — demand created before the product hit shelves.

NISSAN X TBWA

UK

ORDINARY IS INVISIBLE. NEVER ORDINARY IS THE ONLY OPTION.

Attention is earned. Differentiation is designed.

WHAT WE BUILT

A motion-led campaign system translating “Never Ordinary” into a layered visual language across social, retail, and digital environments. 2D, 3D, and kinetic typography wrapped around the vehicle to create depth, movement, and cut-through at speed.

WHY IT MATTERED

Designed to stop the scroll and scale across every surface.

hugo boss

Global

LUXURY IS SHIFTING FROM STATIC TO BEHAVIOURAL

Audiences don’t browse. They move.

WHAT WE BUILT

A mobile-first, scroll-led experience using motion and 3D to mirror real behaviour and interaction.

WHY IT MATTERED

It repositioned the brand from static luxury to something more fluid, responsive and culturally aligned.

WINGSTOP

UK retail + digital rollout

RETAIL DOESN’T WAIT FOR CULTURE. CULTURE MOVES FIRST.

Speed is the strategy. Drop culture doesn’t wait.

WHAT WE BUILT

A launch system designed for speed using macro 3D scans, ASMR sound, and digital-first visuals to match drop culture and scroll-first behaviour.

WHY IT MATTERED

Retail and digital activated as one moment — built for how culture actually moves.

 

EMI X METALLICA

Outernet, London

MUSIC LAUNCHES NOW COMPETE WITH EVERYTHING

Attention isn’t given. It’s earned through scale and immersion.

WHAT WE BUILT

A large-scale 8K takeover at Outernet London. A screen-first visual system translating the album into a fully immersive public experience.

WHY IT MATTERED

It pushed the launch beyond fans into culture. A moment designed for global reach.

M44 - RTF

Design Museum, London

Creative direction, spatial design, storytelling

Built a multi-zone immersive system to turn Mission 44’s fundraiser into a movement, combining storytelling, motion and physical installation across projection-mapped environments, a 1.5m LED cube and a 50ft narrative timeline.

A cultural experience designed to carry meaning beyond the room.